color correction power windows/ mask - key framing/ control in FCP

i'm trying to fade in and and out power windows (aka color masks in FCP) on a particular shot. all i've been able to figure out is to key frame the window (color mask) so it can move around the frame tracking with a face or whatever the case may be. but if i want to physically turn the entire window (color mask) on midway through the shot and back off again before the shot is over (with fade in / out - so it is imperceptible) - i haven't been able to figure out how. i'm accustomed to using resolve and working in big color houses where we have complete control over any effect for that matter.


can anyone shed light on how (or IF) this can be done?


thanks in advance!

Posted on Mar 31, 2025 2:33 PM

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Apr 17, 2025 8:22 PM in response to nathanael283

There are separate keyframe controls for position vs color. You can adjust the color controls of a shape mask, add an "inside mask keyframe" at the current playhead position, move the playhead, and then change the controls. The color mask will change color/brightness at the keyframe positions you add. After adding the first keyframe, subsequent keyframes will automatically be added if you adjust the controls at new playhead positions. Right-click on the timeline clip and select "Show Video Animation" to see the keyframe positions. See attached.

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Apr 18, 2025 3:30 PM in response to nathanael283

Your description was "move around the frame tracking with a face...physically turn the entire window (color mask) on midway through the shot and back off again before the shot is over (with fade in / out)"


A color mask is frame-wide, so you apparently mean a shape mask added within the color mask effect that constrains it. At a certain point, you want to turn off the color mask, then turn it back on. There isn't a keyframed global disable for that effect, but you can turn the controls to zero at a keyframed point, then at a later point, return the controls to the previous state. That will produce a fade in/out effect as you described.


A color mask added to the color wheels effect will show categories below the wheels: Global, Shadows, Midtones, Highs. Hovering your mouse over each grey horizontal bar will display "show." If you click on that, it reveals a horizontal slider and numeric entry for each parameter.


If you need more vertical space for those controls, if you double-click on the clip name at the top of the pane, it will extend the pane vertically.

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Apr 18, 2025 5:58 PM in response to nathanael283

I forgot to add, for the case of a combined color and shape mask effect you want to immediately disable, you can set a keyframe, go forward a frame, then turn to zero the "mix" control at the bottom of the pane. That will effectively turn off that effect at the keyframed timeline position. You can then go forward a time period, set a keyframe, go forward a frame, and turn the mix control back to 100%. That will turn the effect back on. So that is a sort of keyframed disable for the combined color and shape mask.

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Apr 20, 2025 3:59 AM in response to fox_m

I think I know what he wants. There are cases in a changing scene where a mask needs to "get out of the way." Then you may later want to reactivate the mask using the same color/brightness/balance settings. Expanding the mask or changing the controls is one way -- which is a form of animation.


Another option is leaving the color controls in the same position and keyframing the mix control to alter the intensity of the effect at a user-defined rate. A zero mix setting turns off the effect without changing the other controls, which is why the mix control exists in the Color Wheels effect.


The mix control is independent of the color/brightness/balance settings and also independent of the mask size and position settings. They can each be keyframed separately. So FCP has the features to do exactly what he wants.

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Apr 19, 2025 2:44 PM in response to nathanael283

I'll start off with — I'm really not sure what you're trying to do here... I haven't really been "getting it" — I may be way off-base here. I'm just putting this "out there" as a possible alternative solution.


It seems (from what you've been describing) that you have a shot where the "corners of the room" are darker than the main subject area.


I don't have an exact similar shot, but I'll use this one:



Center area is lighted and reasonably well exposed. Edge areas are considerably darker... seemingly black.


Apply whatever color adjustments you need to brighten the edges:



apply a shape mask and Invert it so that the color "corrections" are outside the masked area. [The mask is using "inner feathering" — the actual edges of the mask contain the green onscreen control dots and the shape controller (gray dot).]




I didn't have a shot with a person in it, so I made one with this scene and a greenscreen clip and tried to match the brightness (more or less) to the scene:



Then applied the exact same color effects used above using an "adjustment layer" over both the cave shot and the greenscreen to get this:



No mask animations necessary. (I was surprised that the artificially darkened greenscreen clip came out this well with the same base lighting adjustments used originally!)


If you think that animated masks are necessary, an inverted shape mask that covers the entire clip can be animated to a smaller size "inside" the clip to include brightening of faces as needed, then expanded again to get out of the way. The feathering feature can be most useful to keep hard edges around the change of "coloring" or "lighting" from being all that obvious. If there are no "extreme" lighting variations involved, I really can't see where animating masks can be of any use... they'll just make the scene look... weird.


... just my suggestion ... like I said: I'm really not sure what you're going for...


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Apr 1, 2025 6:08 AM in response to nathanael283

I'd duplicate the clip on top of itself. Delete the color mask from the top copy. Then cut out the parts of the top copy you don't want. Apply cross dissolve transitions.

Luis's solution works, too, but you lose parts of your original.

Depends on what your specific needs are.

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Apr 9, 2025 1:38 PM in response to Luis Sequeira1

thank you for the response. cutting the clip up and cross dissolving is not what i'm after. if there are multiple mask effects going on simultaneously, this will not work. same goes for duplicating and stacking clips. i'm trying to manipulate all the effects applied to a single clip.


imagine more than 1 power window (mask) that is applying a color/ exposure change only within that window that is keyframed and moving across the frame. then at a specific moment in the clip, the entire window turns on- then back off (with a fade in and out for imperceptibility). multiple power windows (masks) at the same time. this is something fairly straightforward to achieve on other platforms like resolve.


i'm sensing FCP may not have this kind of detailed ability? thanks in advance

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Apr 9, 2025 1:40 PM in response to BenB

thank you for the response & sorry for the redundancy. wanted to respond to both of you guys who replied.


cutting the clip up and cross dissolving is not what i'm after. if there are multiple mask effects going on simultaneously, this will not work. same goes for duplicating and stacking clips. i'm trying to manipulate all the effects applied to a single clip.


imagine more than 1 power window (mask) that is applying a color/ exposure change only within that window that is keyframed and moving across the frame. then at a specific moment in the clip, the entire window turns on- then back off (with a fade in and out for imperceptibility). multiple power windows (masks) at the same time. this is something fairly straightforward to achieve on other platforms like resolve.


i'm sensing FCP may not have this kind of detailed ability? thanks in advance

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Apr 18, 2025 1:38 PM in response to joema

thank you for your response! (joema)


this is a little closer to a "work around" but still not quite what i'm after. it doesn't solve the problem i'm trying to solve.


in the scenario where the window is changing the exposure and/ or color over time and then at a point during the shot you want the window to "turn off" and just disappear unnoticed- i'm not able to do that. if the camera were to be panning and the window has completed it's desired effect and now needs to turn off- there isn't a way to do so that i've found.


what i'm after is less about key framing the position of the window NOR the values within the window but instead to turn on & off the ENTIRE window at specific moments part way during a shot - as needed. thus the effect would only be working for a limited time with in the shot. this could then be applied to multiple windows with in the same shot - all turning on and off independently.


thanks in advance for your attention. any other thoughts? i tried calling apple, but apparently they stopped giving help over the phone (according to them). this forum is the only path to finding answers (short of a FCP manual or something- which i haven't had any luck with either)

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Apr 18, 2025 10:22 PM in response to joema

thank you for your response joema!


yes sorry for the confusion. you are right - i think i was not naming it correctly. what you're calling "shape mask" is what i meant - my apologies. (i've always referred to these as windows - not in FCP but just terminology we've used in color sessions like in a DI - power windows, etc...). i'll try and be more clear or specific to FCP.


ok i think i see where you are going with this. if i understood you correctly you're saying to start with the "shape mask's" values be at "0" (or a value that is not visible- be it exposure or color change with in the shape mask) and then another key frame set at the desired value? and this would be the "fade in"?


say for example there is a shot with a few people in the room with new people entering the shot and then exiting. every time someone walks to a dark corner of the room, i would "turn on a shape mask" that would brighten them up and then fade out as they leave that dark corner. i would need it to fade up in a way that is imperceptible and then fade out when they walk out of the dark corner as needed. there could be multiple shape masks fading up and down simultaneously as multiple people are moving around the room etc... (this is just a random example- not an actual. i've done this in color sessions like in a DI elsewhere - manipulating people and things in the frame as needed and fading "on" and "off")


one tricky snag i foresee with this is that it's relying on the values matching what's happening in the scene for the "fade out". for instance, using the example from before - if someone walked into the dark corner of the room and i've "faded up a shape mask with key frames - then if that person walks to a new area of the room where the shape mask should be off but it's not the same value as the original spot they started in- there technically isn't an "OFF" with this system. from what i'm interpreting there is just whatever value you set. the shape mask will remain engaged for the duration of the shot. in this scenario i'm guessing you would just "eye ball it" and get it as close to "off as you can"? does this sound right? there's no other way to achieve this?


thanks again for your attention and patience. it's a bit tricky to articulate clearly something like this. lol

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Apr 19, 2025 8:08 AM in response to nathanael283

For the Color Wheels effect, there is a global control for the shape mask. This allows maintaining the current color/brightness/balance settings and turning it off, then back on with the same settings. It is the "mix" control at the bottom of the pane. The mix control can be keyframed. You can adjust the rate at which the on/off happens based on where you put the keyframes. It can be an instant on/off or a slow fade at a rate you determine.


To set a keyframe for *either* the Color Wheels color/brightness/balance controls *or* the mix control, you press the button at the upper-right of the Color Wheels effect, as shown in the previous image I uploaded. After setting the keyframes, you can view or adjust the keyframe positions by right-clicking the clip in the timeline and picking "Show Video Animation." That shows the current keyframe positions, which you can drag left/right, right-click to delete them, or OPT+click to add one.


Like the color controls themselves, the interpolation rate to a different mix setting happens based on the distance from the previous keyframe. At given color/brightness/balance settings, if you want to go halfway into a clip with mix set to 0 (meaning the effect is off), then rapidly go to 100% (meaning effect is fully on), you must set a starting keyframe at the beginning of the clip, then add one at just before the halfway point. That pins the mix at 0 up to the clip halfway point. Then go a frame after that and change mix to 100%, which automatically adds a keyframe and suddenly turns on the effect at the current color/brightness/balance settings.


If you want a slower transition when enabling the effect, put more space between those two keyframes. You don't need to turn the individual Color Wheel settings up and down to achieve this.


The keyframes for the Color Wheel color/brightness/balance settings are independent from the keyframes for shape mask position. The keyframe button for the shape mask position is at the bottom of the Color Wheels effect pane, beside the shape mask. The keyframe button for the Color Wheel effect is at the upper right of the effect pane.

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color correction power windows/ mask - key framing/ control in FCP

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